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Zomg Virtual Reality is so Cool (HTC Vive Demo)

November 6, 2016 by coleman Leave a Comment

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Now I may be *ahem* late to the game, but I got the chance to try the somewhat new HTC Vive virtual reality headset last night at the Microsoft Store in a palce called the Domain Austin, Tx. The reason I had been at the MS Store was to attend and show my support for a really awesome charity called Extra Life. Extra Life will put on gaming marathons to raise money for various children’s hospitals around the country. Please check them out at http://www.extralife.org . It was a lot of fun and a great experience.

In any case. the store happened to have a demo of the HTC Vive and I hadn’t really planned on testing it out until later in the night since I was pretty busy with gaming day. This is probably the reason I had not demoed much of the later virtual reality offering recently at SXSW or what not. I simply did not want to wait around in any lines or schedule a time that I would have to give up work to attend.

Now I wish I had.

In order to participate you were required to sign up on a waiting list and agree to a waiver that I did not read. It probably had something to do with not suing Microsoft in case I fell dead with the head set on or ran through the glass wall. My spot was not up for 30 minutes, so I filled the time sketching an image of Jennifer Lawrence from a Mockingjay poster on the Microsoft Studio-  which is AWESOME AF! Describing that experience calls for it’s own blog post in total. At some point a small crowd started observing me and I have to admit I got a little self conscience. Unfortunately the sketch was cut short and the employee running the demo was a little upset I wouldn’t be finishing the sketch. I felt a little bad, but really I was more excited to try out the Vive finally.

The headset fits nicely with a noticeable, yet tolerable black ring within your peripheral vision. Vision and focus are a little fuzzy. I wondered if this was because of my contacts. After mentioning this the employee instructed me to adjust a focus control which didn’t seem to do much of anything. Tightening the headset seemed to help a bit and most of the objects specifically the controllers viewable on the screen were sharp enough to enjoy.

You got to pick two demos from a list of about 7 or 8. I had seen some of these before in youtube videos. My choices consisted of one less interactive, but environmentally stimulating deepblu or something and the other space pirates which was highly interactive. Deepblu was interesting and somewhat immersive. The whale was really cool and it was a brilliant feeling to be in a 3-d underwater environment. Looking upwards you could see school of fish and the sun rays from the water surface peering below towards you. You are seated at the top of a shipwreck when all of the sudden a huge blue whale comes swimming by and waves his or hers huge fin above you. Graphics are sub-par to what you see in most displays today, but good enough to give you a memorable pleasure to see in total 360.

At this point I realize that the most amazing part of the experience , or the most influential piece was not the graphical quality but the head tracking and of the controllers. The response was completely real and it was easy to find yourself lost in the ocean world. Now at this point I could still feel myself within the store and hear those about so I was not completely re-oriented. This would not be the same experience which required more physical involvement like Space Pirates.

Space Pirates, oh man … this game, as simple and dumb as it is was really cool. Although the graphics were simple enough the physicality and gameplay along with the responsiveness of the headset really got you in the game. At the first matrix like slow mo shot of a laser I moved my around in quick action to dodge it while I saw the beam of the laser fly right in front of my eyes. I was the Last Space Pirate and would be damned to settle for anything lower than the highest score.

This might be the most phone I have spent playing a game since my days of cross-university Halo matches on campus LAN or the first day I played Quake 3. It was real.

When the game was over I was so un-oriented and immersed that I had no idea of which direction I was standing. I just stood there with my hands held out while the Microsoft Store associate grabbed the controllers.

The future is coming and I am VR ready. so ready.

 

 

Filed Under: Technology

Thoughts on the near future

September 30, 2016 by coleman Leave a Comment

 

We live in strange times don’t we? I’m sure every generation has said that, but of course I’m fully convinced we are the exception. I’m 32 years old. The last of a group of people who grew up in a time where it was not common at all to have a cell phone in high school. We had to do stuff like make plans to meet in advance and deal with this awkward moment – when a love interest’s dad picked up the phone after making that first phone call to their land line. That was a thing, like cassette tapes were a thing.

There is no research to back up what I am going to discuss. At least nothing that I am directly aware of. It is all just stuff I’ve picked up along the way because of my own enthusiasm.

So what do we have to look forward to? Well foremost, the disruption of the auto industry and public transport. This is needed so much now and I am not sure most people appreciate the amount of change self-driving vehicles are going to bring. Imagine using an app, much like Uber to signal a driverless car to pick you up at any time.

There will be no need for personal transportation. Towns and cities will pass ordinances outlawing non-commercial vehicles within city limits since self-driving vehicles will communicate with each other to alleviate any traffic issues which are mostly caused by human response.

Transport and shipping will become cheaper as we move goods across countries with self-driving trucks. This will hopefully make goods cheaper and will complement the cost gains we achieve by moving completely away from non-renewable resources for energy.

Solar power and advances in fuel cells will allow us to capture power freely and store it to any capacity for much longer amounts of time. Already today, homeowners are enjoying negative power bills. This is something I would never have imagined 10 years ago.

As more people move away from the country and into urban centers, the smart city will hopefully become commonplace. This is where I see a lot of focused effort sooner than later to bring into reality as old technology and ideas of city planning may not evolve as much as communication and information technology have recently. At some point we will be users of cities, as well as citizens.

What I would like to see are more centralized cities with less urban sprawl. Gardens and farms that thrive as part of skyscrapers  with whole neighborhoods that have a strong sense of community within these residential towers. Cities should use more of their land for leisure and park space to decrease urban blight with the residential centers incorporating as much natural essence as technologically possible. The land should be left natural and beautiful with only small footprint residences in rural areas for those who really do want to live outside of the city.

A more centralized city will allow for more efficient waste management and especially traffic control. You should be able to live downtown very close to where you work in living spaces that are large enough for a family, unique enough to want to own, and space close enough to enjoy the same activities you would with your own yard. The schools and communities in these places would be the most desirable for anyone to start a family. You will no longer have to worry about commuting in and out of town while fighting traffic for hours per day. We don’t have anything like this in any inner city today. As the population gets higher and urban sprawl becomes more of a problem for daily life, we will then see development generally head in this direction. The sooner we do this the happier I will be.

Now the most recent and probably interesting social and vocational development will be the ubiquity of augmented and virtual reality. Users, I mean people, will be able to exist as any avatar or character of their choosing in a seemingly real world. We are going to see real enrollees in Hogwarts School of Magic, developing different spells that they may use in this virtual world based on Harry Potter. This character will follow them as they grow older and develop their skill sets. Some may never leave their house at all as virtual pornography and completely online relationships become more commonplace. This is already happening.

Using augmented reality, people will be able to query our linked in account as they pass by and glance at each others face. If someone is in the job market, they will expect to be approached while out and about on a Friday night with a job offer. We may carry a virtual whuffie score, that accumulates your accomplishments and character traits, vetted by colleagues and friends. This with the availability of free energy and a basic income will lead to an economy of accomplishment where work is conducted only in hopes of recognition and badges much like that in gaming.

It will be more common to work less and practice leisure more. Gradually we will work towards a 4 day work week of 6 hour work days. We can then use or new found time for continued education, enjoy enriching but non-vocational activities like art and writing, go to the beach to surf every week or simply do nothing.

What a wonderful time to live in. Let’s not screw it up allowing ridiculous politicians to continue play us like they are. 😛

Filed Under: Futurism, Technology

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